![]() Now the error has changed and I get another form of error: c:\learnue\pdan\source\(8,21) : error CS0117: '' does not contain a definition for 'EditorTarget' ![]() So I changed inside the “”įrom: Type = TargetType.Editor To: Type = TargetType.EditorTarget Since I thought maybe it was explicit in the error it gave me asking for something:'pdanEditorTarget ![]() I tried changing: Type = TargetType.Editor to Type = TargetType.EditorTarget Under the Type label inside the files where you fill in the types is type Game. Public EditorTarget(TargetInfo Target) : base(Target)ĭefaultBuildSettings = BuildSettingsVersion.V2 ĮxtraModuleNames.AddRange( new string ) This type must derive from the 'TargetRules' type defined by Unreal Build Tool. ERROR: Expecting to find a type to be declared in a target rules named 'pdanEditorTarget'. ![]() I followed it step by step and digested it down to understand it, but when I run from command prompt the following: "C:\Program Files\Epic Games\UE_4.26\Engine\Build\BatchFiles\Build.bat" pdanEditor Win64 Development "C:\learnue\pdan\pdan.uproject" -waitmutex -NoHotReload ![]()
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